A Great Flash Book to Get You Started!! Rating:
5 / 5
I cannot recommend this book highly enough! It is simply the easiest and best book out there for designers who wish to learn flash, bar none. I started out knowing nothing about Flash 5 and created a great game based on the old 50's Invaders from Mars movie, that everybody raves about. Artists and graphic designers are usually not programmers, and nearly all books about Flash are for programmers and are very hard for us artists to crack into.If I were to write a book for computer graphic design, I would use Mr. Kaldahl's EZ Flash 5 as my blueprint to follow.
Good for beginners, but leaves your with beginner knowledge Rating:
3 / 5
When I first received this book, I started my first project. I started getting excited because I was actually creating with flash! That is pretty much where the excitment ends. This book is great for total beginners...which I was...but once you are done with the VERY SIMPLE projects, you really have no more than a beginners knowledge of flash. That is why I am back at it again, trying to find another flash book to help me through my next stage which is putting MY ideas into creation. See, the book didn't really help me learn to do the things I am interested in doing with flash. I don't care how to make a ball roll across the screen...if you know what I mean.
Excellent!! Rating:
5 / 5
I strongly suggest for those of you who really want to learn how to use Flash, to buy this book. This book serves as a "beginner cookbook"! Last Fall, I took Flash 5 course by Brad Kaldahl and his book is excellent! In his introduction, he states:"If you have never worked with Flash you will appreciate the easy to use, short, step by step projects. Rather than describing each palette and menu item and giving an explanation of what they do, you will learn by doing. From the second chapter on, you will be quickly producing exciting web content. As an educator I designed this text because there are no book that tell you where you should start and provide a logical, easy to understand, progression for learning Flash. Both my students and I agree that the most enjoyable way to learn complex software is with short projects that show cool, fun, interesting technigues that can be used (or modified) immediately." Authors who plan to write books on graphic design, animation or 3-D models should follow his example!
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