Book Reviews - Browse Book Reviews Categories Book Reviews - Search Book Reviews Book Reviews - About Us Book Reviews - FAQ
 
Book Reviews Categories

Accessories Arts & Photography Audio CDs Audiocassettes Bargain Books Biographies & Memoirs Business & Investing Calendars Children's Books Computers & Internet Cooking, Food & Wine Entertainment Gay & Lesbian Health, Mind & Body History Holiday Greeting Cards Home & Garden Horror Large Print Literature & Fiction Mystery & Thrillers Non-Fiction Outdoors & Nature Parenting & Families Professional & Technical Reference Religion & Spirituality Romance Science Science Fiction & Fantasy Sheet Music & Scores Sports Teens Travel e-Books & e-Docs

Link Partners:
Literature Forums Define Words Electronic Dictionary Writers Wanted Writing Forums Writing Articles Writing Resources Cheat Literature Vault XBox Cheats Cheats Literary Escape Cheat Codes PS3 Demon Gaming PS3 Cheats XG Cheats



















































































































































 

Book Reviews

KickAss Java Programming: Cutting-Edge Java Techniques with an Attitude
Book: KickAss Java Programming: Cutting-Edge Java Techniques with an Attitude
Written by: Tonny Espeset
Publisher: Coriolis Group Books
Average Customer Rating: 5.0 / 5

Excellent book
Rating: 5 / 5
Java games are a hobby of mine, and I must say this the most practical book for the topic that I've found. It contains great practical examples, and doesn't stray from the subject - programming techniques that allow you to produce excellent-looking applets. Ever see those flashy slideshow applets, with various special effects? This book will show you how to construct one by yourself, explaining each step with great detail. It goes through great extent in helping you understand what you're doing, all while sticking close to subject, without beating around the proverbial bush.
The only downside to this book is its coverage of sounds in Java - if you need help with sounds and sounds alone, don't buy this book. It contains a miniscule amount of information regarding the subject - namely just a brief introduction to sounds, and usage of the Applet class' primitive audio playback functions (Java has great support for generating audio on-the-fly, which this book does not cover).

Lack of detailed sound documentation doesn't take away the value of this book, however, and I recommend it to anyone who would like to produce "kickass java" applets.




One of the best 3D and Imaging Books, Java or otherwise.
Rating: 5 / 5
I first read a friend's copy of this book, it was already out of print and he had lost the CD, but the tecniques and ideas in this book are clearly written and easy to read. This is an excellent reference even if you are not working in Java (which I wasn't at the time) The Ideas are easily adaptable to C - C++ and the information and theories are fundamental to understanding 3D imaging from Movie Special Effects to Gaming. I spent 2 years trying to track down a copy with a CD and finally found it through Amazon.com, Thanks Amazon!


Tarek Fouda
Rating: 5 / 5
This book is the best way for anyone who want to work with the Real Time Image Proccesing.

Thanks to the Autor ......




 
 
 



Against All Enemies
by Richard A. Clarke

The Da Vinci Code
by Dan Brown

Worse Than Watergate
by John W. Dean

Eats, Shoots & Leaves
by Lynne Truss & Lynne Russ

The South Beach Diet Cookbook
by Arthur Agatston

The South Beach Diet
by Arthur Agatston

The Spiral Staircase
by Karen Armstrong

Angels & Demons
by Dan Brown

The Maker's Diet
by Jordan Rubin

South Beach Diet Good Fats/Good Carbs Guide
by Arthur Agatston

South Beach Diet Book by Arthur Agatston
Da Vinci Code by Dan Brown

The Purpose Driven Life by Lemony Snicket

© Copyright 2024 Book Reviews. All rights reserved.